We have about 16 levels currently, and, after doing 4 more, we’re going to move onto the next world. Awesome, right? We’re finally on-schedule! We’re going to give 1 month for each area, and, as there are 3 areas, it’ll take about 3 months – finishing the final area in May, and constructing bosses in June.
We’ve also started to work on the trailer for the game, and, after the trailer is complete, we can start looking toward Steam Greenlight and Kickstarter! I would really love to have the game on as many platforms as possible, so we’re going to try and raise $800. Looking at other games’ Kickstarters, it’s quite a low stretch goal – I haven’t needed money until now.
Until next time!