I must admit that it’s my fault that there has been no activity on the forums or on the site. So much has happened since my last post, and I’ll try to capture it all in this one.
First of all, Nesus was put onto Steam Greenlight. It’s not doing to well at all, and the outcome of the Greenlight is the opposite of what I was anticipating. My first Steam Greenlight project was a learning experience, and now I’m more prepared for future game releases. I’m planning on putting Crevis onto Steam Greenlight before summer ends, and hopefully it will do better than Nesus.
After the first few days of Nesus’s Greenlight, I decided to take a break from game development because it was so heartbreaking to see the Greenlight filled to the brim with “no” votes and negative responses – people didn’t really like the idea of the game.
I’m going to start focusing more on Crevis now, as it’s the game that started all of this.
Until next time folks!